(BIG UPDATE) Last Mage



A WORD FROM THE DEVELOPER
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i as a solo developer would like to thank all the support and suggestions from all of you.
I know LAST MAGE is far from a finished or polished game. However, I will make smaller updates in the near future to make the game more playable like.
more building. more monsters. more bosses and so on
nevertheless I am very happy that after 2 months of work I can present another update
I'm also thinking about remaking the game in 3D because I'm more familiar with 3D than 2D
but nothing is planned for the moment...
now to the changes
NEW STUFF
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Skilltree revised with over all 48 skills to unlock
Music added as well as sound
Revised food system
Added a easter egg
Added water as obstacles in the world
CHANGED STUFF
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Production of all buildings increased from 100% > 160%
Storage buildings capacity increased from 5 > 10
Boss health decreased from 2100 > 2000
Damage from all monsters reduced by 40%
Enemy spawn system revised
Removed the black market
UI changed
(have fun )
To clarify things, I stopped developing Last Mage a long time ago (as you probably noticed), mainly because I no longer use the Unity engine. I don't think it will ever get a remake, but I still had a lot of fun with it and I'm grateful for the experiences I had during development.
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Last Mage
Status | In development |
Author | HalfMune |
Genre | Strategy, Action, Survival |
Tags | Colorful, lone-survivor, Magic, Management, Singleplayer, Top-Down, Unity |
Languages | English |
More posts
- Update 0.1May 11, 2023
- Hot fixes 0.1May 02, 2023
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